Blood Magic

Blood Magic

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Ritual of Containment range upgrade reagent has no effect

iambob314 opened this issue ยท 4 comments

commented

As per the title. The forum post claims Aether extends the range, but this has no effect. According to the source file (https://github.com/WayofTime/BloodMagic/blob/master/src/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectContainment.java), the actual reagent to use is Terrae, but also according to that file, it still has no effect (flag hasTerrae is never used, and entity search range d0 is always 5 blocks).

commented

If it's the FTB forums it's usually out of date; I don't know who runs the BM section so you'll have to contact them and I'll see about fixing the bug

commented

I believe the bug (Other then the fact that the forums are wrong) is that when using the correct regent, as per the code, it does nothing to increase the range.

commented

Ah, I'll bug Way on that when he comes back from vacay

commented

@Arcaratus thanks for the quick response!

(FYI, the forum post I was referring to is the main Blood Magic post on minecraftforum.net, here: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290532-1-7-10-2-1-6-4-blood-magic-v1-3-3-6-updated-jul)