Blood Magic

Blood Magic

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[1.8] [Bug] Issue with Sigils

GrumbleAnotherAccountForThingsIDontUse opened this issue ยท 4 comments

commented

Already posted to a few places, but grumble people yell at me to post it here grumble Anyway

Certain Sigils actually activate before pulling the UI for a chest, that I specifically tried it on. So if a person has no life points and they attempt to open a chest they end up getting hurt from these sigils.

  • Lava
  • Water
  • Suppression
  • Green Grove

and possibly more, I was testing in creative then switched to survival to test the items out.

commented

Download a dev version here and make sure it's solved, please.

commented

Ok; I thought it was still happening but rarely; didn't realize I had a sigil activated. But I found out that I had a sigil activated and turned it off and yes. It seems to be fixed.

commented

Although now it appears to have conflict issues with JEI, not sure if it is related to this update. But after I used the dev version, it appeared to make a conflict issue.

commented

The dev builds are generally built against the dev builds of JEI. So conflicts and incompatiblities may happen