Blood Magic

Blood Magic

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[1.8] Coat of Arms is fused to my body

tjsd opened this issue ยท 8 comments

commented

Pack: FTB Unstable v3.0.15
Blood Magic: BloodMagic-1.8.9-2.0.0-6.jar

I enchanted coat of arms and got unbreaking III. Put it on and did some slaying. It is now filled up with 10244 blood. But I can not remove it. I cant even force change it with another chestpiece. The other armor slots works as normal.

commented

I've not experienced this, personally, and I know someone on the server I play on who has not had this happen either. Probably an issue with another mod.

commented

Has not happened to me, either. Have been using it extensively the last few days.

On a side note, new versions won't let you go above 10k stored. I forgot to sanity check it.

commented

With Unbreaking III enchant on the Coat of Arms?

commented

@tjsd if I'm not mistaken the Unbreaking enchantment works by only giving a reduced chance of damaging the object upon interaction with a block of some kind (hence why 1.7.10 saw a lot of in-world use and very little Crafting Use, as Crafting is always 100% chance of Damage, despite Unbreaking Enchantment, unless methods were implemented to allow a potential second drop, eg. Magmatic Centrifuge), so Storage capacity isn't affected.

If I had to guess, I would assume that the Storage Capacity of the Gear is set within the Extra MetaData. ".withTag{}"

commented

What are you on about?

commented

@TehNut I never actually looked up the Unbreaking Enchant, but the guy was wondering about the Unbreaking III Enchant on the Coat of Arms, and I simply explained to him that it should have zero impact on whether or not it can be equipped, removed, or how much LP it contains.

commented

It works again today, after I died the armor was in the grave. And after that I have had no problem equipping or de-equipping it with enchant on. Probably just a fluke :)

commented

good to know ๐Ÿ‘ don't forget to close the Issue if it doesn't resurface by tomorrow. :)