Blood Magic

Blood Magic

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Activating imperfect ritual in 2.0.0-14.jar crashes my game.

afghan2007 opened this issue ยท 7 comments

commented

I have recently installed the latest 2.0.0-14.jar to test the functionality of the imperfect ritual. Every time I use the weak activation stone I loss 5000LP and my game crashes. I tried it on all 3 rituals with same result. Just for measure I installed the latest version of forge available. Same base problem I'm having, an interesting new symptom.

PS. Im gonna dumb my graphics as low as they will go maybe the special effects is overwhelming my graphics card....wishful thinking.

commented

STOP MAKING NEW ISSUES.

commented

To put my colleague's argument in a bit more civilized manner: if you have a crash, we need crash logs. Otherwise we can't do anything.

commented

I will be sure to include a copy paste in the future. Until then I'll wait for the next blood magic update and hope the problem corrects itself.

commented

@WayofTime This is a copy of my game crash when I try using any imperfect ritual.

---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 1/31/16 7:57 PM
Description: Unexpected error

java.lang.AbstractMethodError: WayofTime.bloodmagic.tile.TileImperfectRitualStone.getWorld()Lnet/minecraft/world/World;
at WayofTime.bloodmagic.ritual.imperfect.ImperfectRitualRain.onActivate(ImperfectRitualRain.java:20)
at WayofTime.bloodmagic.tile.TileImperfectRitualStone.performRitual(TileImperfectRitualStone.java:26)
at WayofTime.bloodmagic.block.BlockRitualController.func_180639_a(BlockRitualController.java:71)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_178890_a(PlayerControllerMP.java:377)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1491)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2036)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1024)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:349)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Stacktrace:
at WayofTime.bloodmagic.ritual.imperfect.ImperfectRitualRain.onActivate(ImperfectRitualRain.java:20)
at WayofTime.bloodmagic.tile.TileImperfectRitualStone.performRitual(TileImperfectRitualStone.java:26)
at WayofTime.bloodmagic.block.BlockRitualController.func_180639_a(BlockRitualController.java:71)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_178890_a(PlayerControllerMP.java:377)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1491)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['afghan2007'/77, l='MpServer', x=-1025.77, y=4.00, z=383.64]]
Chunk stats: MultiplayerChunkCache: 441, 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: -1111.00,4.00,348.00 - World: (-1111,4,348), Chunk: (at 9,0,12 in -70,21; contains blocks -1120,0,336 to -1105,255,351), Region: (-3,0; contains chunks -96,0 to -65,31, blocks -1536,0,0 to -1025,255,511)
Level time: 3029449 game time, 36783 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 32 total; [EntityItemFrame['entity.ItemFrame.name'/64, l='MpServer', x=-1066.50, y=4.50, z=398.03], EntityItemFrame['entity.ItemFrame.name'/65, l='MpServer', x=-1063.50, y=7.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/66, l='MpServer', x=-1063.50, y=6.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/67, l='MpServer', x=-1063.50, y=5.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/68, l='MpServer', x=-1063.50, y=4.50, z=397.03], EntityPlayerSP['afghan2007'/77, l='MpServer', x=-1025.77, y=4.00, z=383.64], EntityPig['Pig'/36, l='MpServer', x=-1097.63, y=4.00, z=451.13], EntityBat['Bat'/37, l='MpServer', x=-1078.28, y=2.10, z=318.75], EntityBat['Bat'/38, l='MpServer', x=-1080.47, y=3.10, z=317.75], EntityBat['Bat'/39, l='MpServer', x=-1085.25, y=3.09, z=330.25], EntityItemFrame['entity.ItemFrame.name'/40, l='MpServer', x=-1076.50, y=6.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/41, l='MpServer', x=-1076.50, y=5.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/42, l='MpServer', x=-1075.50, y=5.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/43, l='MpServer', x=-1074.50, y=5.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/44, l='MpServer', x=-1074.50, y=6.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/45, l='MpServer', x=-1076.50, y=7.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/46, l='MpServer', x=-1075.50, y=6.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/47, l='MpServer', x=-1074.50, y=7.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/48, l='MpServer', x=-1078.97, y=7.50, z=399.50], EntityItemFrame['entity.ItemFrame.name'/49, l='MpServer', x=-1078.97, y=5.50, z=399.50], EntityItemFrame['entity.ItemFrame.name'/50, l='MpServer', x=-1078.97, y=6.50, z=399.50], EntityItemFrame['entity.ItemFrame.name'/51, l='MpServer', x=-1077.97, y=4.50, z=399.50], EntityItemFrame['entity.ItemFrame.name'/52, l='MpServer', x=-1078.97, y=5.50, z=401.50], EntityItemFrame['entity.ItemFrame.name'/53, l='MpServer', x=-1078.97, y=6.50, z=400.50], EntityItemFrame['entity.ItemFrame.name'/54, l='MpServer', x=-1078.97, y=7.50, z=400.50], EntityItemFrame['entity.ItemFrame.name'/55, l='MpServer', x=-1078.97, y=7.50, z=401.50], EntitySheep['Sheep'/56, l='MpServer', x=-1085.75, y=4.00, z=456.84], EntityItemFrame['entity.ItemFrame.name'/59, l='MpServer', x=-1070.50, y=4.50, z=398.03], EntityItemFrame['entity.ItemFrame.name'/60, l='MpServer', x=-1066.50, y=6.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/61, l='MpServer', x=-1066.50, y=5.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/62, l='MpServer', x=-1067.50, y=5.50, z=397.03], EntityItemFrame['entity.ItemFrame.name'/63, l='MpServer', x=-1067.50, y=6.50, z=397.03]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:347)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2536)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 107397856 bytes (102 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.19 Powered by Forge 11.15.1.1726 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} Minecraft Coder Pack
UCHIJAAAA FML{8.0.99.99} Forge Mod Loader
UCHIJAAAA Forge{11.15.1.1726} Minecraft Forge
UCHIJAAAA BloodMagic{1.8.9-2.0.0-14} Blood Magic: Alchemical Wizardry
UCHIJAAAA JEI{2.19.0.93} Just Enough Items
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 353.82' Renderer: 'GeForce GTX 650 Ti BOOST/PCIe/SSE2'
Launched Version: 1.8.9-forge1.8.9-11.15.1.1726
LWJGL: 2.9.4
OpenGL: GeForce GTX 650 Ti BOOST/PCIe/SSE2 GL version 4.5.0 NVIDIA 353.82, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: 
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
commented
Code Tag:
` ` `
Inside
` ` `
Outside.

It helps. (Remove extra spaces from the Tag)

commented

Or, you know, don't post crashlogs as comments and instead link a pastebin. And as you have been told before, stop commenting on issues unless you actually have something to add to the immediate conversation.

commented

It does add to it @TehNut , it allows them to properly format their post here, thus reducing dozens of lines of scrolling, especially if I'm in Mobile View where it forces me to scroll from the oldest post to the newest post, along with increasing readability of both this report and any future reports. (I've seen this happen countless times before, sorry if it spams you with emails to tell people how to properly format their Code Tags, but I'm looking forward to the long term benefits of the behavior)