Routing nodes not behaving as expected 1.8.9
Periphera opened this issue · 2 comments
Blood Magic 1.8.9-2.0.0.19
Made a set-up to automate input/output of stone and slates in the blood altar. I'll try and illustrate the set-up:
South^
Master Node
(2 ) (1)
ALTAR (3) Chest
- After posting this issue, the above illustration slightly off-sets, but hopefully it makes sense from the description below.
I'm using one chest for the stone and slates. All 3 nodes connected to master node. The nodes are configured as follows:
(1) - Input Routing node: No configuration. Adjacent to Chest @north
(2) - Input Routing node: North - Precise filter - Blank slate - set to 'Everything'. Adjacent to altar@North
(3) - Output Routing node: West - Precise filter - Blank slate - set to 'Everything'
East - Precise filter - Stone - Ghost Item Amount:1
In between Altar and Chest
Tier 3 altar. Capacity 34k. Alter filled.
What i expect - With 34k Lp, 34 Stone should be infused into 34 Blank Slates.
What actually happens - The system stops after making 8 slates. Have to remove those slates for the system to continue. Even if I set the blank slate ghost item amount to 34 in the output routing node, the system sill halts after making 8 slates.
Is this a bug or are my node configurations wrong?
(same thing happened when i re-placed the nodes and switched to making reinforced plates from blank plates. stops after 8 reinforced slates are in the chest)
Also, the altar is drained of any blood when runes are upgraded from blank runes. Is this an intended feature?
I can only comment on the latter issue right now. If you break a rune on the layer that has capacity runes, it will reset to the default max capacity - this is the correct behaviour.
Other than that, it is hard to troubleshoot your issue in plain text - you may have a loop, since your node (1) has no filter at all. The node system transfers a max of 8 at a time, so I think the slates from your chest are going back into the chest. Try changing the priority of your nodes - 0 is first served, and 9 is last served.
Yup, as suspected it was my oversight not putting a filter on that node.
Works fine now. Thanks.
On Mar 11, 2016 7:04 PM, "WayofTime" [email protected] wrote:
I can only comment on the latter issue right now. If you break a rune on
the layer that has capacity runes, it will reset to the default max
capacity - this is the correct behaviour.Other than that, it is hard to troubleshoot your issue in plain text -
you may have a loop, since your node (1) has no filter at all. The node
system transfers a max of 8 at a time, so I think the slates from your
chest are going back into the chest. Try changing the priority of your
nodes - 0 is first served, and 9 is last served.—
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