Blood Magic

Blood Magic

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Extra Hearts from Living Armor Healthy reset on login

Croebh opened this issue ยท 3 comments

commented

Issue Description:

After logging off at full hearts, logging back in then resets your hearts to the base 10 temporarily, causing you to have to regenerate the extra hearts from Healthy.

What happens:

Health Resets, and have to regen

What you expected to happen:

Health to remain what it was when I logged off

Steps to reproduce:

  1. Have extra hearts from Healthy Living Armor
    2016-03-30_21 38 39
  2. Log off at full health
    2016-03-30_21 34 12
  3. Log back in
  4. For a second or so you are back at base 10 hearts
    2016-03-30_21 34 32
  5. Healthy kicks in, and you have your additional hearts again, albeit empty.
  6. You begin to regen

    Affected Versions (Do not use "latest"):

  • BloodMagic: 1.8.9 - 2.0.0 - 20
  • Minecraft: 1.8.9
  • Forge: 11.15.1.1765
commented

Not exactly a bug, just how vanilla handles it.

commented

So is this not being fixed just because it's a vanilla thing? There's other mods that add extra hearts and don't exhibit this issue... and this happens when moving between worlds too, not just when logging in

commented

They add them through different ways. With how Blood Magic handles it, using vanilla methods, it is not very easy if at all possible to save the health. Blame vanilla, not me.