Blood Magic

Blood Magic

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1.9 Routing Nodes not working

Eftien opened this issue ยท 3 comments

commented

Issue Description:

Cannot get routing nodes to move anything from/to a chest or altar, or anywhere else for that matter.

What happens:

Items placed in chest do not transfer via routing node network.

What you expected to happen:

Cobble should move from one chest to the other.
Same setup as above works on 1.8.9 Unstable pack (1.8.9-2.0.0-253-ss)

Steps to reproduce:

Setup:

  • Input Routing Node from chest to Master Node. Set correct facing. No filter
  • Output Routing Node from Master Node to chest. Set correct facing. No filter
  • Link Input and Output Routing Nodes to Master Node with Node Router.
  • Place cobble in chest next to Input Routing Node. Cobble does not leave the chest.
    2016-04-09_17 46 08

Affected Versions (Do not use "latest"):

  • BloodMagic: 1.9-2.0.0-31
  • Minecraft: 1.9
  • Forge: 9.23
commented

I think I managed to get them working in the 1.9 version. Not sure if it made it into -32.

commented

Hey Way, I got updated to -32 and tested the simple setup pictured above. It works! Thank you.

I tried to set up a simple blank slate factory through my altar using 1 master node but the filters didn't seem to be working correctly. I moved on to a 2 master node system as a workaround and got it working so I don't have the example of the single up and running now. I will recreated the issue and post it. Here is a screen of my 2 master node system:

  • Input on the left has filter set to stone/ghost item 1.
  • Output to the altar on the left has filter set to stone/ghost item 1.
  • Input on the right has filter set to blank slate/everything
  • Output on the right has filter set to blank slate/everything.
    2016-04-19_10 17 02

I'll work on the single master node system now.
Thanks for your hard work on this mod. It's really enjoyable. I hope you remember to sleep sometimes:)

commented

2016-04-19_21 00 57

EDITED BECAUSE IT WORKS

The above Single master node system works in both single and multiplayer. Sorry, I forgot I had set the filters in my multiplayer world to reinforced slate.

Setup:
BloodMagic: 1.9-2.0.0-33
Minecraft: 1.9
Forge: 9.23

  • Input Node from chest to Altar. Filter = stone/ghost item 1
  • Output from Chest to Altar. Filter = stone/ghost item 1
  • Input from Altar to Chest. Filter = blank slate/everything
  • Output from Altar to Chest. Filter = blank slate/everything

Stone does leave the chest, convert into blank slate and return to chest!