Blood Magic

Blood Magic

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[1.9] Sigil of Suppression Issue

JohnnyBlazzed opened this issue ยท 1 comments

commented

Issue Description:

When activating the sigil of suppression, it turns water/lava blocks into black/grey blocks similiar to how the phantom bridge sigil use to work. It removes the liquids but it is impossible to see anything.

What happens:

When activating the sigil of suppression, it turns water/lava blocks into black/grey blocks similiar to how the phantom bridge sigil use to work. It removes the liquids but it is impossible to see anything.

What you expected to happen:

For source blocks to be replaced with air, not ethereal blocks I cannot see through

Steps to reproduce:

  1. Get Sigil of Suppression
  2. Use it near liquid blocks

Affected Versions (Do not use "latest"):

  • BloodMagic: BloodMagic-1.9-2.0.0-33
  • Minecraft: 1.9
  • Forge: 12.16.0.1865-1.9

By the way, this is my favorite fucking mod ever. You guys are awesome, thanks for your effort into this.

commented

Fixed

Next step is to give it a tint to indicate what kind of fluid is in it. Should be fairly simple since Fluids have getColor().