Blood Magic

Blood Magic

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Reap of the Harvest Moon issue

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Issue Description:

Reap of the Harvest Moon is bugged in one direction or another, depending on intended functionality.

What happens:

Whenever a crop grows within the Reap of the Harvest Moon, the crop (I used wheat in my stand-alone testing, but play world also has issues with all the crops) breaks as expected, but does not replant and also produces fewer seeds (or crops in the case of potatoes/carrots) than expected. For instance, for wheat, I tend to get back less seeds than crops harvested, compared to ~50% more than crops harvested when manually harvesting.

What you expected to happen:

If intended functionality is purely harvesting, I expect there to be more drops than there are. If the intended functionality is to replant after harvesting, I expect crops to be replanted.

I'm expecting this is a case of the ritual collecting seeds to replant, but doing nothing with them, which is problematic in either case, because at best its providing unsustainable, semi-automated farming, and at worse is only doing half the job it is supposed to.

Steps to reproduce:

  1. Make and activate a Reap of the Harvest Moon Ritual
  2. Grow (or bonemeal) a crop within range of the ritual

Affected Versions (Do not use "latest"):

NB: I have experienced this bug in a custom modpack world, and in a BM-only world to test duplicating the issue.

  • BloodMagic: 1.9.4-2.0.1-42
  • Minecraft: 1.9.4
  • Forge: 12.17.0.1951