Blood Magic

Blood Magic

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[1.11] Lowercase modid in next major MC version

TehNut opened this issue ยท 0 comments

commented

Just leaving this as a note that we need to lowercase our modid. This is so that we will continue to follow the correct MinecraftForge conventions (See error printouts in the code).

Unless Forge handles mod lookups, this is a breaking change for anybody uses dependencies in the @Mod or uses Loader.isModLoaded().