Blood Magic

Blood Magic

90M Downloads

Creating a new meteor configuration did not work.

TheCharles13 opened this issue ยท 2 comments

commented

Issue Description:

I tried to add a new meteor configuration and it did not work. The iron block still worked. The configuration is the following:

meteors {
# These are meteors. Huzzah!
S:MeteorList <
{
"resourceKey": {
"field_110626_a": "minecraft",
"field_110625_b": "iron_block"
},
"metaKey": 0,
"components": [
{
"weight": 400,
"oreName": "oreIron"
},
{
"weight": 200,
"oreName": "oreCopper"
},
{
"weight": 140,
"oreName": "oreTin"
},
{
"weight": 70,
"oreName": "oreSilver"
},
{
"weight": 80,
"oreName": "oreLead"
},
{
"weight": 30,
"oreName": "oreGold"
},
{
"weight": 60,
"oreName": "oreLapis"
},
{
"weight": 100,
"oreName": "oreRedstone"
}
],
"explosionStrength": 15.0,
"radius": 5,
"maxWeight": 1000
}
{
"resourceKey": {
"field_110626_a": "minecraft",
"field_110625_b": "gold_block"
},
"metaKey": 1,
"components": [
{
"weight": 1000,
"oreName": "oreGold"
}],
"explosionStrength": 15.0,
"radius": 3,
"maxWeight": 1000
}
>

#  [default: true]
B:resyncOnVersionChange=true

}

What happens:

Nothing

What you expected to happen:

When I throw a gold block to a mark of the falling tower ritual, a meteor would spawn consisting entirely of gold ore.

Steps to reproduce:

  1. Add the above configuration
    In creative mode...
  2. Create mark of the falling tower ritual
  3. Activate the ritual with a creative activation crystal
  4. Throw the ritual a gold block.
    ...

Affected Versions (Do not use "latest"):

  • BloodMagic: 2.1.0-59
  • Minecraft: 1.10.2
  • Forge: 12.18.1.2080
commented

I'm going to be rewriting the meteor config system to be fully JSON based tonight. Hold off on using it until then.

commented

Noted and thank you.