Creating a new meteor configuration did not work.
TheCharles13 opened this issue ยท 2 comments
Issue Description:
I tried to add a new meteor configuration and it did not work. The iron block still worked. The configuration is the following:
meteors {
# These are meteors. Huzzah!
S:MeteorList <
{
"resourceKey": {
"field_110626_a": "minecraft",
"field_110625_b": "iron_block"
},
"metaKey": 0,
"components": [
{
"weight": 400,
"oreName": "oreIron"
},
{
"weight": 200,
"oreName": "oreCopper"
},
{
"weight": 140,
"oreName": "oreTin"
},
{
"weight": 70,
"oreName": "oreSilver"
},
{
"weight": 80,
"oreName": "oreLead"
},
{
"weight": 30,
"oreName": "oreGold"
},
{
"weight": 60,
"oreName": "oreLapis"
},
{
"weight": 100,
"oreName": "oreRedstone"
}
],
"explosionStrength": 15.0,
"radius": 5,
"maxWeight": 1000
}
{
"resourceKey": {
"field_110626_a": "minecraft",
"field_110625_b": "gold_block"
},
"metaKey": 1,
"components": [
{
"weight": 1000,
"oreName": "oreGold"
}],
"explosionStrength": 15.0,
"radius": 3,
"maxWeight": 1000
}
>
# [default: true]
B:resyncOnVersionChange=true
}
What happens:
Nothing
What you expected to happen:
When I throw a gold block to a mark of the falling tower ritual, a meteor would spawn consisting entirely of gold ore.
Steps to reproduce:
- Add the above configuration
In creative mode... - Create mark of the falling tower ritual
- Activate the ritual with a creative activation crystal
- Throw the ritual a gold block.
...
Affected Versions (Do not use "latest"):
- BloodMagic: 2.1.0-59
- Minecraft: 1.10.2
- Forge: 12.18.1.2080
I'm going to be rewriting the meteor config system to be fully JSON based tonight. Hold off on using it until then.