Blood Magic

Blood Magic

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[1.10] Gate of the fold portal textures break on world reload.

MrNinja93 opened this issue ยท 10 comments

commented

Issue Description:

Out of date mod version but didn't see the issue reported here or any fix listed in recent Changelogs/commits, Gate of the fold portal texture resets to broken texture blocks on world re-log, portal still works as intended though.

What happens:

Gate of the fold textures break on world re-log.
2016-10-13_21 55 37
2016-10-13_22 05 58

What you expected to happen:

Portal texture/animation to remain functional regardless of re-logging.

Steps to reproduce:

  1. Create gate of the fold portal
  2. Log off
  3. Log back on
  4. Broken textures

Affected Versions (Do not use "latest"):

  • BloodMagic: 63
  • Minecraft: 1.10.2
  • Forge: 2094
commented

Does it happen with all portal directions? Probably an error in the state <-> meta conversion

commented

Was totally paying attention with my earlier reply...

Fixed Screenshot with portals in actual different directions this time... All broken
2016-10-13_22 36 27

commented

Same issues for me, using
Blood Magic: 65
Minecraft: 1.10.2
Forge: 2095

commented

Could I get screenshots of your F3 screen while looking at the portal blocks before and after reloading the world?

commented

From the ritual facing north, Can do the rest too if needed

2016-10-16_20 46 20
2016-10-16_20 47 05

commented

I'm unable to reproduce this in dev or in a standard environment. Could you try with just BM by itself?

commented

Tested and still happening

Blood Magic: 65
Guide-api: 45
Forge: 2094

No other mods. (If my Internet connection stops dying I'll try with different forge versions

commented

Could you try with the latest build here? http://tehnut.info/jenkins/job/BloodMagic/job/1.9-dev/

I rewrote a bit of the backend for most of our blocks.

commented

Yeah in build 483 its working fine :)

(Did however get a separate issue/unrelated crash, wont report it fully cause its not a fully released version, every time on clicking the search button in creative or looking at the blood magic tab if wills are in view http://pastebin.com/Z7ZiTZY1
http://pastebin.com/63qU85ik

Edit: seeing commits referencing EnumDemonWillType from a couple hours ago so that may be fixed!)

commented

Sweet, no wonder I couldn't reproduce it, hehe

Yes, those have been fixed, already.