Crashing when attempting to replace Biome O' Plenty grass
Ravin890 opened this issue ยท 2 comments
Issue Description:
Diviner crashes client if it tries to replace biome o' plenty's grass.
What happens:
The client crashes when the ritual stone should be placed.
What you expected to happen:
The ritual stone should be placed and remove the biome o' plenty's grass like vanilla grass.
Steps to reproduce:
- Use diviner on master ritual stone
- Ignore that BOP's grass is in a spot needed
- Crashes
Affected Versions (Do not use "latest"):
- BloodMagic: BloodMagic-1.9.4-2.1.0-66
- Minecraft: 1.10.2
- Forge: 2122
- Biomes O' Plenty: BiomesOPlenty-1.10.2-5.0.0.2091-universal
Crash Report: http://pastebin.com/MsM4LUJR
Caused by wrong position called here https://github.com/WayofTime/BloodMagic/blob/1.9/src/main/java/WayofTime/bloodmagic/item/ItemRitualDiviner.java#L163 in block.isReplaceable - should use newPos instead :)