Incompatibility with Astral Sorcery
Sunconure11 opened this issue · 8 comments
"that's why AS is incompatible with bloodmoon - lumien ASM's the renderSky method to add his moon colorization hook - which is a terrible implementation. to recolor sun/moon you don't need ASM at all.
tl;dr his implementation is terrible and doesn't care if other mods change the sky. if he had implemented it properly, compatibility would be no issue"
Wow what a nice message :). I'll see what i can do, i can probably change the moon texture directly instead of modifying its color when it's drawn.
I'm guessing that if you replace the texture, resource packs will also have to provide a blood moon'd texture?
No, i'll just modify the texture on the fly. It will use the moon texture of the active resource pack.
Any word on this? Love me some red light on a bloodmoon... I'm also getting a weird yellow tint when I use night vision, and I'm having a hard time tracking down what's causing it.
Geeze, this sure would be a great little bit of mod integration to have but I gotta agree with Lumien about the original message. Not exactly the most pleasant way to go about pointing out the issue lol.