Issues
- 0
Console spam
#56 opened by AdamDAuria - 8
New Update On Blood Moon for ver 1.19.2
#58 opened by M0gik - 0
Strange dedicated server crash whenever BM begins (or when the server starts if the event is already started)
#60 opened by VolcanoTheGod - 1
Bloodmoon don't work with SpawnWhitelist
#61 opened by BestDad21 - 0
issue after deleting the mod
#62 opened by garfieldlover420 - 2
Use GLStateManager for manipulating colors
#33 opened by HellFirePvP - 0
Suggestion/Question: Custom text / variable indicator for InGame Info XML?
#34 opened by Squaredude - 0
[Request] Clear Weather Option
#35 opened by naqaden - 0
[REQUEST] A config option so that Everynight is a bloodmoon
#36 opened by LemonLimeslime - 0
Bloodmoon and custom worlds
#38 opened by SSKirillSS - 1
Incompatibility with Thaumcraft 6
#39 opened by Nipde - 0
Red environment randomly happens.
#40 opened by moo1210 - 0
Config option for Bloodmoons to only occur after X days
#42 opened by CalaMariGold - 1
[Suggestion] Whitelist/Blacklist Dimensions
#43 opened by CritFlaw - 1
Bloodmoon Underground
#45 opened by Rensik - 1
Invite you and your Minecraft Modification to introduce to the player/audience in Taiwan.
#46 opened by blacklunaer - 0
Vai ser atualizado para 1.15.2 ou 1.16?
#50 opened by CapivaraTupiniquim - 0
[Request] Add build instructions to ReadMe
#51 opened by GamingMidi - 2
[Suggestion] Command to force Bloodmoon
#52 opened by Xarmat-GitHub - 0
Not updated too 1.16.4
#53 opened by ZeroAzrith - 0
Nth night options
#54 opened by Tskuno - 0
Bloodmoon hardcore mode
#55 opened by XtoManuel - 1
missing plugin.yml?
#3 opened by happydrgn - 2
1.8.9-Modded Beds Can Still Sleep
#5 opened by WenXin20 - 1
bloodmoon-1.9-1.4 crashes dedicated forge server 1.9 build 1809 on startup
#6 opened by kreezxil - 0
Bloodmoon configuration/enhancement
#7 opened by LimeTheOn - 3
Bloodmoon BlackFog+shaders=pitch blackness
#8 opened by miiichael - 1
[Suggestion] Full Moon Blood Moons
#9 opened by ChloeDawn - 7
Mob spawn rate unchanged
#10 opened by bbgott - 0
[Suggestion]Whitelist for mob spawn.
#11 opened by FELITH - 3
Crash on Forge 2151
#12 opened by skruis - 1
pls 1.7.10
#14 opened by Msieu - 1
Warning: coremod lumien.bloodmoon.asm.LoadingPlugin does not have a MCVersion
#13 opened by kirchner-trevor - 2
1.11.2 config "nth" day question
#15 opened by rayronqween - 0
Bloodmoon + Mobius
#16 opened - 0
No red moon when full
#17 opened - 8
Incompatibility with Astral Sorcery
#18 opened by Sunconure11 - 1
Suggestion: Bloodmoon start/active event
#19 opened by SkullbocksDE - 3
Players able to sleep through blood moon with NoSleep=true
#20 opened by t2pellet - 5
[1.12.2] No red environment caused by Optifine C7
#24 opened by Skaphegor - 2
[Request] Way to force a blood moon
#22 opened by Shahelion - 0
[Request] Bring back a blood moon sensor.
#23 opened by GrzechuGrek - 0
Gradle build broken
#25 opened by HoldYourWaffle - 0
Feature request
#26 opened by bashduude - 2
Crash with Bloodmoon and wolfarmor
#28 opened by vico93 - 0
Suggestion: Percentage option to whatever the player could sleep or not
#29 opened by vico93 - 0
[Request] Can we get a configurable list for which mobs spawn?
#30 opened by darchitectlp - 0
First night option
#31 opened by MelanX