Bloodmoon BlackFog+shaders=pitch blackness
miiichael opened this issue ยท 3 comments
Hello, I'm unsure if this is a problem with Bloodmoon, SEUS (or shaders in general), but when bloodmoon is fading in, everything suddenly goes pitch black at 18:55 game time, with visibility returning at 05:50. This doesn't happen when BlackFog is disabled (which I was surprised to find that the server allows clients to override). Tested with SEUS 11.0, 10.1 with everything enabled, and 10.1-Standard.
Bloodmoon 1.4.1 on Forge 12.17.0.1987 on Minecraft 1.9.4. GTX750 running nVidia 340.96 drivers, on Debian amd64.
I get the same problem, everything become black all the bloodmoon time except the sky. It seems to be provocated by another mod which enters in conflict with BloodMoon, but I don't know which one is responsible of it.
Another issue still caused by the blackfog. When SEUS or Continuum shaders are present, the water become totally black durring the bloodmoons.