Bloodmoon

Bloodmoon

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Bloodmoon BlackFog+shaders=pitch blackness

miiichael opened this issue ยท 3 comments

commented

Hello, I'm unsure if this is a problem with Bloodmoon, SEUS (or shaders in general), but when bloodmoon is fading in, everything suddenly goes pitch black at 18:55 game time, with visibility returning at 05:50. This doesn't happen when BlackFog is disabled (which I was surprised to find that the server allows clients to override). Tested with SEUS 11.0, 10.1 with everything enabled, and 10.1-Standard.

Bloodmoon 1.4.1 on Forge 12.17.0.1987 on Minecraft 1.9.4. GTX750 running nVidia 340.96 drivers, on Debian amd64.

commented

I get the same problem, everything become black all the bloodmoon time except the sky. It seems to be provocated by another mod which enters in conflict with BloodMoon, but I don't know which one is responsible of it.

commented

Another issue still caused by the blackfog. When SEUS or Continuum shaders are present, the water become totally black durring the bloodmoons.

commented

Users not using shaders (and using latest OptiFine) in latest 1.12.2 can confirm this is still an issue.