Remove black horizon
GriffinCodes opened this issue ยท 6 comments
If i move the horizon-line down, it gives the (cool but unwanted) impression that the minecraft-world is a sphere.
Is is possible to add a config option to lower this horizon line?
You can manually change the height here: SkyFragmentShader.js
You can also modify this value directly by searching for float horizonHeight =
in /bluemap/web/js/app.cd4bf5d1.js
Since the creation of this issue BlueMap's render-distance is now much larger, meaning the horizon is less visible now. Additionally with #268 you will have the option to change the void-color to something else if you want.
For this reason I'll consider this issue solved and will close it.
could the sky extend all the way down the terrain?
It does, the terrain just does not render all the way to the horizon :D
Bluemap looks really weird if you watch if from above, top-down and there is a blue sky, that's why i added the skybox with a black void. If i move the horizon-line down, it gives the (cool but unwanted) impression that the minecraft-world is a sphere.
I will try blending out the black based on the camera-angle, but that might look weird as well, lets see ^^