Read the world-uuid from files where possible
TBlueF opened this issue ยท 1 comments
And make this also available to the cli, so the uuid's generated from the cli match the correct world uuids where possible.
For spigot-worlds there is a uid.dat
file that can be read.
For sponge-worlds this can be read from the level_sponge.dat
For worlds that don't have a uuid, bluemap should maybe create an own uuid-file in the world-folder