BlueMap

BlueMap

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Quark/some other mods not loading textures

landretk opened this issue ยท 2 comments

commented

What i did / Steps to reproduce

I loaded bluemap with Enigmatica 6 0.5.20, specifically:

  1. Installed bluemap forge mod into existing Enigmatica 6 server mods folder(1.6.3 for 1.16.4+) and configured it as appropriate for my Bisecthosting server
  2. Copied mod jars into the resourcepacks folder for Bluemap and reloaded bluemap
  3. Most mods textures are loaded but specifically quark stands out as an important one that didn't load

Expected result

To see my beautiful world with no ugly checkerboards and at least most of the blocks showing :)

Actual result

No textures from Quark are loaded, which is a bit of a problem since a large part of the ground is made of Quark slate or deepslate.

The error logged is

[29Nov2021 05:15:01.888] [Thread-1328/ERROR] [BlueMap/]: Failed to read ResourcePack: config/bluemap/resourcepacks/Quark-r2.4-319.jar
java.util.zip.ZipException: zip END header not found

Many other mods fail with the same error but most don't have textures or aren't as important

image

Is there an easy way to extract the textures and put them into a zip bluemap recognizes as proper as a quick fix for now?

Context

BlueMap Version:
1.6.3-forge-1.16.4

Logs from bluemap reload:
https://pastebin.com/3DFvCH4k

commented

Yup my bad, it was just a corrupted JAR, after replacing it and purging it's all good :) Some empty blocks from Emandatus Enigmatica due to transparency probably but that's not a big deal
Screenshot from 2021-11-29 07-25-00

commented

Oh, I just realized my quark JAR got corrupted during copying it to the resourcepacks folder, this might just be me