Macaw's Bridges Block not showing despite seemingly correct BlockModels
WenXin20 opened this issue · 5 comments
What i did / Steps to reproduce
- Install Bluemap, Terraqueous, & Macaw's Bridges
- Add mods to resourcepacks folder
Expected result
- Blocks either should render or render invisible like some modded chests
Actual result
- The blocks provide xray into the world below, leaving ugly holes
Context
BlueMap Version:
1.7.2-forge-1.18.1
Macaw's Bridges Bridge Stair:
(Railings in the normal flat bridge also doesn't render.)
Terraqueous uses .obj
blockmodels from forge which are not supported by bluemap. BlueMap tries to render them and fails, which is why it is rendered that way. Adding support for .obj
blockmodels is and will not be planned right now.
Idk what's wrong with Macaw's Bridges .. seems like they are using a normal multipart blockstate which should work. This would need more testing.
I don't mind if .obj models are not supported. I'm just curios if there is a way to prevent the xraying when .obj models are loaded in the map. Thanks for looking into this!
@WenXin20 You can remove the mod from bluemaps resourcepack-folder, or - to only remove the broken ones - remove all broken blockstates from the mod-jar (that you placed inside bluemaps resourcepack folder) ..
If you need help with this, please ask in our discord since GitHub is not meant for support :)
Originally I didn't have the mod in the resources folder, and the x-raying blocks instead displayed as missing textured blocks