Support for bits and chisels blocks?
netcore10 opened this issue ยท 2 comments
BlueMap's rendering is based on Resources like in a Resource-Pack ... Mods that add "normal" new blocks have those resources included, which BlueMap is using to render them. Bit's and chisel is doing A LOT of magic with their blocks, and BlueMap will not be able to support that.
You can in theory make a resourcepack that adds custom models to blocks based on their block-state. So, depending on how much info Bits and Chisels stores in their BlockState, you can make a resourcepack that represents them as a textured cube or something like that.. But if Bits and Chisels doesn't add their "base-texture" to the BlockState, but rather stores that in the TileEntity-Data of their blocks, then BlueMap won't be able to read this kind of information.
Tl;dr: Right now, there is no feasible way to add support for Bits and Chisels and there is and will also nothing like this be explicitly planned, sorry :)