Render just stops?
casperse opened this issue ยท 5 comments
debug.log
world.conf.txt
world_nether.conf.txt
world_the_end.conf.txt
core.conf.txt
What i did / Steps to reproduce
Install stable version and follow official install guide
Tried both stable and new v4. with same result
Expected result
A full render over time.
Actual result
Goes like a rocket and stops after 2min and goes idle?
Context
BlueMap-3.20-paper.jar
BlueMap-4.0-paper.jar
(Tried both)
Add more context here!
- Os and platform (Linux Ubuntu, tried both Spigot & Paper
- Has the world been generated using any Minecraft-mods? No installed except the "blueborder" plugin
Also some strange errors about the world naming it dosen 't always work?
There is no world with that name? (world, overworld)
Or Can't detect a world from this command-source?
And then after a# bluemap maps or bluemap worlds I can use the command with "world"
-->
Also asked for help here:
https://www.reddit.com/r/BlueMap/comments/1b5lqmn/rendering_stops_and_i_get_renderthreads_are_idle/
Update: Attached debug.log file above
So I tried to set the plugin.conf to player-render-limit: 0 (instead of -1) should be the same.
But still goes into idle after a few minutes
I have 10 cores and it have 8G of RAM and the load is maxing out at 5G.
This is so strange, even forcing a update or deleting the map have no impact.
It runs for 1-2 minutes and then idles
What happens if you, in-game, go to one of the un-rendered areas, and then do a server restart?
Does it appear then?
BlueMap only renders parts of the world that are already generated by minecraft. So usually only areas that a player has visited ingame. If you want to see more on BlueMap, you'll need to pre-generate the part of your world that you want to see on the map.
You can do this with a pre-generation plugin like e.g. Chunky: https://github.com/pop4959/Chunky/wiki/Installing
If you still experience black areas after that on your map that you wouldn't expect, see: https://bluemap.bluecolored.de/wiki/FAQ.html#q-i-have-a-black-map--a-lot-of-the-map-is-missing
If you need more support with this, let's continue the thread on reddit :)
Or even better on discord where we are the most responsive!
- Okay I removed the 4.0 (Deleted all folder for bluemap)
- Did a prerendering with chunky.
worldborder get
worldborder set 10000
chunky world world <---- name of world
chunky worldborder
chunky shape square - https://github.com/pop4959/Chunky/wiki/Shapes
chunky spawn - (Defines world center to your spawn point https://apexminecrafthosting.com/chunky-plugin/
chunky center (Where your standing)
chunky radius 10000
chunky start
It finished and I wanted to start rendering with bluemap.
I installed bluemap the stable v3.20
Nothing it just idles, on the webserver I can see that it have done some very small rendering of the_nether & the_end.
But nothing on the world?
But status say that it is idle (Like before)
I have uploaded the dump file, will try to ask someone on discord to help troubleshooting.
Updating this for reference
Ok just a quick Q.
I have now followed the guide to pre-generate with chunky (I didnt think Bluemap needed this like dynmap).
And after finishing I wanted to do a fullrender with bluemap (Fullrender is not an command option anymore?)
Tried start but it idles again?
Do I need to do a force-update after the pre-rendering?
I noticed that chunky uses command chunky world "worldname" is there some other command for bluemap?
bluemap world and then the world names defined by bluemap.