Framed blocks not showing up correctly on bluemap
Swoofterkitty opened this issue · 1 comments
What i did / Steps to reproduce
I placed framed blocks in the world, and then put a skin on them. Then I updated the Bluemap, and all framed blocks show up as full, unskined framed blocks.
Expected result
I expected framed blocks to be rendered with their skin/facade on them
Actual result
Framed blocks rendered as full unskined blocks
Context
BlueMap Version:
3.20-forge-1.20
BlueMap is automatically looking for mods and datapacks in your server-files. If it finds them it will try to load them and parse its resources to be able to render any additional blocks.
BlueMap might not be able to parse all blocks and resources for a mod. For example, if a mod generates its resources/block-models at runtime, BlueMap won’t be able to find them in the mod.jar and will not be able to render them correctly.
So: Automatically detecting and rendering such blocks is not feasible and I won't start manually adding support for specific mods.
It might be possible in the future to create addons that add support for specific mods like this,.. but that's future