Bluemap on Fabric 1.21.5 Crash - commands "force-load" and "fix-edges" not behaving properly
handsome-steve opened this issue ยท 1 comments
What i did / Steps to reproduce
Ran the command /bluemap force-update x y radius crash happens regardless of the values used for the paramteres.
Expected result
Regular force-load of map chunks
Actual result
Server CPU peaked, despite only allocating 4-render-threads (this does not happen in general, only when running this command and /bluemap fix-edges), and the server crashes.
The in-game chat message says "Creating update-tasks ..."
Context
BlueMap Version:
5.7-fabric-1.21.5
The only thing bluemap does here is triggering your server to do a full world-save before starting to render .. apparently a simple world-save is taking longer than your servers watchdog allows, which causes it to assume frozen and crash.
You will most likely also be able to trigger this crash using the vanilla command /save-all flush.
This is not a bluemap error/crash :)