![Blur](https://media.forgecdn.net/avatars/thumbnails/100/80/256/256/636312563329306301.png)
No blur effect with better portals
jhammerberg opened this issue ยท 5 comments
The mod simply doesn't blur when the better portals mod is installed, instead it just dims.
Have you reported this to them? Usually it means they are forcing the current shader to their own.
If this happens even when no portals exist, then the only thing I can think of which BP changes wrt vanilla shaders is fixing a bug in their blend state handling: Johni0702/BetterPortals#229
This should only cause issues if Blur is accidentally relying on the broken behavior.
Only other thing I can think of is that BP copies the vanilla frame buffer to a temporary one and back (for reasons which make more sense when there's portals, but it does it either way) at the end of the EntityRenderer.renderWorld
call in EntityRenderer.updateCameraAndRender
. Don't see how that would cause this issue though.
I see, it could be the same blend issue as described above. @Warp8 what version of Minecraft are you using, so I can get you a test version?