Break My Bones

Break My Bones

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Welcome!

This is the code repository for Break my Bones, a Minecraft 1.18.2 mod that adds a variety of weapons to the game.

General Info

Break My Bones is a mod that adds a large variety of weapons to choose from. From daggers to bo staffs, all the weapons have as much variety as I could give them!

This mod uses Json Things (to register all the items for the mod) and Better Combat (provides the unique attack patterns that will spice up combat!) to allow for a nice mod that I can easily work and continue to improve on! The weapons also appear as 16x16 in the inventory, but when held appear as 32x32; meaning items are not huge in the inventory or appear as a very low resolution.

How to Compile from GitHub

  1. Click the button that says <> Code.
  2. Scroll down to Download ZIP and click it.
  3. In the file explorer of your choice, rename the file from .zip to .jar.

Current TODO for Mod

Not Done:

  • Organize creative tab.
  • Make netherite weapons fire immune.

Working On:

  • Mod compatability (Malum).
  • Addtional weapons (Polearm, Knuckles, Sledgehammer).
  • Texture changes (Hammers)

Done:

  • Initial release for mod.
  • Attack patterns for currently released weapons.

Content

Weapons (All that are released)

  • Claymores: large, two-handed swords that have slightly reduced attack speed but slightly increased damage compared to a sword.
  • Daggers: short, one-handed knives that have reduced range and damage compared to a sword, but high attack speed.
  • Hammers: smaller, two-handed blunt weapons that have slightly more attack speed than an axe, but slightly less damage than an axe. Also functions as an axe, meaning you can disable shields with them (and chop)!
  • Rapiers: one-handed thin blades that has slightly more attack speed than a sword, but less damage.
  • Spears: long, one-handed pointed sticks, has increased range but less damage than a sword.
  • Double Blades: large, two-handed double-edged swords, has faster attack speed than a sword.
  • Battle Axes: large, two-handed double-sided axes with extremely low attack speed but massive damage. Has a penalty of a movement speed decrease.
  • Glaive: long, two-handed pointed sticks with slightly lower attack speed but long range.
  • Sabres: curved, two-handed blades with fast attack speed.
  • Bo Staffs: blunt, long, two-handed sticks with high knockback. Provides knockback resistance when held.
  • Zweihänders: thin, very long, two handed swords that have a large damage increase with an attack speed decrease. Has a penalty of a movement speed decrease.