Issues
- 2
[Compatibility] Entity culling does not respect block entities on Valkyrien Skies ships.
#2 opened by pikasalt - 2
[Feature] Allow rebinding of config and monitoring keys.
#1 opened by pikasalt - 2
Hopefully, create entities can be supported as well
#3 opened by MeiyuanaQ - 1
Crash With Oculus [1.18.2]
#4 opened by wabeb325 - 2
1.20.4 Support for Fabric
#5 opened by PhantomG27249 - 4
Dimension chunk culling blacklist.
#6 opened by maximogta - 1
Make configuration options for entity culling and block entity culling
#12 opened by Leva25se - 1
Incompatible with oculus 1.7.0
#11 opened by kakashi1464 - 1
Async Rebuild Chunk momentarily unrenders chunks when changing window size
#7 opened by DeshiDesu - 2
[BUG] Game crashes while using Architectury 9.2.14 under specific conditions
#8 opened by Delfite - 1
Qilt version support
#9 opened by xboct02 - 7
1.20.1 Shader Crashing
#10 opened by Tsunai001 - 5
DH + Shaders
#13 opened by ElenaNya - 1
Certain angles don't display entities even if in view
#14 opened by R00tB33rMan - 6
"Invalid shaders/core/chunk_culling.json: File not found" Crashing game on startup
#15 opened by BugmanBugman - 0
[1.20.1] [Fabric] Crashes and lag (related to shaders(?))
#18 opened by Deleca7755 - 1
[Question/Suggestion] Does the entity culling cull the whole entity or each face of an entity?
#16 opened by StormDragon-64 - 2
1.21/1.21.1 update
#19 opened by adr278 - 1
Crashes after some time or when changing shader settings/shaders themselves
#20 opened by Taiyou06 - 0
Crashed on launch with Simple Voice Radio on Neoforge 1.20.1
#21 opened by rojakmc - 3
[1.20.1] Mod doesn't make any difference with Embeddium Installed
#22 opened by wabeb325 - 6
[1.20.1 | Forge 47.3.3] Mod crashes on render distance downscaling
#23 opened by FLORIAN4600 - 1
QUESTION: Entity Culling by tr7zw and BruteForceRenderingCulling (Compatibility)
#24 opened by KRO5I5 - 0
Chunks that has just become visible stays unrendered for a short while
#27 opened by yezhiyi9670