crash caused by async chunk loading & unloading (Low Priority)
Quantumrage10 opened this issue ยท 2 comments
Describe the bug
crash caused by async chunk loading & unloading + protosky + the aether
To Reproduce
Steps to reproduce the behavior:
- install aether
- install a specific version of protosky which is also in development (i will send this crash report to them as well)
- install C2ME
- generate chunks in the aether (i set my render distance high while doing this normally 256)
- crash randomly while generating chunks
Expected behavior
no crash
Screenshots
N/A
Runtime info (please complete the following information):
- OS: Windows 10
- Minecraft version: 1.20.1 Fabric
- Mod version: c2me-fabric-mc1.20.1-0.2.0+alpha.11.16
- Mod branch: Default
Crash reports / logs
https://pastebin.com/qJuLLSZE
Other mods
https://www.curseforge.com/minecraft/mc-mods/aether
https://github.com/mattymatty97/ProtoSky
Checklist
- I am using the official version of the mod.
- I tried the latest development version but the issue persists.
- I searched for similar open issues and could not find an existing bug report on this.
Additional context
i narrowed this crash down to async chunk loading & unloading if i disable async chunk loading & unloading the crash will no longer happen
this is a very niche crash and, as i am using an in development build of protosky i wouldn't suggest prioritizing this crash as it is, relatively unimportant at the moment
here is a curse forge modpack with all the require mods to replicate the issue.
https://drive.google.com/file/d/18J83ecfTHVB-1_zTiXKv5t58N0q8SEfG/view?usp=sharing
Unlikely to be our problem.
They basically shot themselves on the foot with ImmutableSet#copyOf