This mod is for the Fabric mod loader and .
Also works on Quilt!
Supports Cloth Config and Mod Menu for configuration, but neither is required.
Camp Fires Cook Mobs works server-side only and in singleplayer, however to see a fire overlay on your screen or to see blue soul flames when On Soul Fire is installed, it must be on the client as well.
This mod makes it so that when a mob that drops meat dies from standing on a camp fire (or soul camp fire), they drop the cooked version of their meat, similarly to if they had died in lava or fire.
It bothered me that the primary purpose of a camp fire was to cook food, and yet they didn't cook mobs. They even visually had an open flame just like normal fire, which cooks mobs. No more!
This mod also has four configs, two for each of of the campfire types. These are the defaults:
"standardCampFiresBurnItems": true,
"soulCampFiresBurnItems": false,
"frostWalkerProtectsFromStandardCampFires": true,
"frostWalkerProtectsFromSoulCampFires": false
The configs can be changed either through Mod Menu if you have it installed or by editing .minecraft/config/camp_fires_cook_mobs.json
As of version 1.1.10, entities on soulfires will be covered with blue flames rather than normal flames if you have On Soul Fire installed.
When connecting to a server, clients do not need this mod installed; however clients without the mod won't see the flame effect around their screen while standing on a campfire, nor will soul fires cause blue flames if On Soul Fire is installed.
Here's a before/after pic
Translating
If you'd like to translate Camp Fires Cook Mobs (there are only a few lines of text), follow this link.
New translations will be added once approved without the mod needing an update thanks to CrowdinTranslate.
This mod is only for Fabric (works on Quilt, too!) and I won't be porting it to Forge. The license is MIT, however, so anyone else is free to port it.
I'd appreciate links back to this page if you port or otherwise modify this project, but links aren't required.