Issues
- 14
mod conflict with BYG
#17 opened by MoonMoonShark - 8
Broken Dynamic Trees With CaveBiomeAPI
#18 opened by FetusEnchilada - 7
Spawn of creeper, zombies and skeletons in the nether
#19 opened by MyLittleYery - 3
Incompatibility with DungeonCrawl 1.16.5-2.3.3
#20 opened by Thombias - 2
Incompatibility With KubeJS "worldgen.remove" Event
#21 opened by WadeMason - 1
[1.17.1] Crash when clicking singleplayer, may have something to do with FPS reducer or not enough crashes
#22 opened by BugmanBugman - 8
Doesn't work with Terraforged
#23 opened by devjavu7 - 2
The caves have no access to the surface when the Darker Depths is installed
#15 opened by MadeshaD - 6
Neutral mobs not spawning anymore
#16 opened by h2owasser - 0
[BUG] Every biome sharing mountains biome features.
#24 opened by KKotik - 0
Dynamic Trees has failed to load correctly. (1.16.5) Mod version: 0.10.5
#29 opened by GhostLupine - 0
Cavebiome API color hue issue with Embeddium
#30 opened by LanceLuckiest - 0
Incompatible with OTG
#25 opened by devjavu7 - 1
[1.16.5] Conflicts with Rubidium
#26 opened by Mario90900 - 0
Dynamic Trees Incompatability because of your mixin
#27 opened by Enterprise12nx01 - 0
backport caves dosent genarate
#31 opened by ItsHacktro - 5
Issue with DungeonCrawl
#5 opened by WordStormRose - 1
Weird acting weather boundaries
#6 opened by TheQKnight - 8
Biome terrain generation is completely messed up in the default world type when Simply Improved Terrain is installed
#7 opened by NJL5390 - 3
Biome textures render bug in AntiqueAtlas
#8 opened by MadeshaD - 0
CaveBiomeAPI mod crash
#11 opened by heaert - 3
Compatibility issue with AmbientSounds 3 after 1.3.0
#10 opened by Krampus69 - 2
Crash report
#12 opened by Nubidubi23 - 0
/Locate doesn't work on cave biomes while above y=48
#13 opened by StrangerSon71