Train Station block error
SvCpu opened this issue · 18 comments
Description
I encountered a game crash and could not load the world when I used a computer to execute assemble() or disassemble() on a Train Station block to assemble or disassemble trains.
This error prevents worlds from mineservers from being able to join
To Reproduce
Steps to reproduce the behavior:
- join multiplayer game
- Place a Train Station block
- Connect it to a computer
- Run command assemble() or disassemble() on the Train Station block
- See error
Expected behavior
I expected the Train Station block to work normally and allow me to assemble or disassemble trains without crashing the game or preventing me from loading the world.
Software (please complete the following information):
- Minecraft Version 1.19.2
- Mod Version 1.4.1
- ModLoader Fabric 0.14.14
- Create Mod Version 0.5g-796
- CC: Restitched Mod Version 1.101.2
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This issue also happened on my server running forge. It was a while ago so I don't think I have the logs anymore but it appeared that the crash had to do with the render engine. The crash happened with oculus + rubidium and without. I was able to recover the world by teleporting the player away from the train from the server console. Then the client could use "/create trains" to view and remove the bugged train.
Thanks for the bug report. What error message do you get? Can you maybe upload the logs too from the moment it happened?
There are trains at the railway station, and they have stopped at the station.
2023-03-09-4.log.gz
2023-03-09-5.log.gz
2023-03-09-1.log.gz
2023-03-09-2.log.gz
2023-03-09-3.log.gz
This is the server's log for the day
crash-2023-03-09_20.16.09-client.txt
crash-2023-03-09_19.25.02-client.txt
This is the client crash record
2023-03-09-1.log.gz
2023-03-09-2.log.gz
2023-03-09-3.log.gz
2023-03-09-4.log.gz
2023-03-09-5.log.gz
2023-03-09-6.log.gz
This is the client's log for the day
Sorry the log might be a bit much because I forgot when it happened
Thanks for the Provided information.
I am going to get that fixed and hopefully it's in the next update.
I reproduce this error using server mirror
The first video is the error reproduction
The 2nd video is unable to reach the server after an error
Only the client crashes when an error occurs
ClientModList.txt
ServerModList.txt
https://youtu.be/p9MIybM0SM0
https://youtu.be/ZT06XldrDmw
These videos may not be viewable while YouTube is processing them
client log
2023-03-30-2.log
2023-03-30-1.log
server log
latest.log
To the Last point : Was this with the newest version of CC:C Bridge or an older one?
This issue also happened on my server running forge. It was a while ago so I don't think I have the logs anymore but it appeared that the crash had to do with the render engine. The crash happened with oculus + rubidium and without. I was able to recover the world by teleporting the player away from the train from the server console. Then the client could use "/create trains" to view and remove the bugged train.
That is weird. We have nothing to do with the rendering engine, we didn't modify any of it.
To the Last point : Was this with the newest version of CC:C Bridge or an older one?
CC:C Bridge fabric 1.4.1
I'm also having this issue - it appears that the bug happens only when the train has a blaze burner attached.
Crash Report
I am Not able to reproduce the error, could you try again and send a picture of the blocks how they are setup and then the error log of that run
Thanks
Hi, i tried fixxing it could you try using this version ->
JarFiles.zip
Wait, what? When I tested It worked ... Huh. Unfortunately I'll am on vacation for 2 Weeks now so I'll look into it again when I'm back
Hello again, because the Train assembly and disassembly was taken care of by Create Themselves all our colliding functions will be replaced by theirs but that does not mean we are not adding additional functions to it in the future.
Kind Regards Luke.