[1.19.2 Bug] CC:Bridge causing huge recipes packet breaking rei
itsdinkd opened this issue ยท 5 comments
Description
Adding CC:Bridge into AQM2 for 1.19.2 causes a huge packet for recipe sync, breaking rei. Basically, REI no longer works.
This is whats shown in console
java.lang.IllegalArgumentException: Packet too big (is 8434739, should be less than 8388608): net.minecraft.network.packet.s2c.play.SynchronizeRecipesS2CPacket@782dd841
at net.minecraft.network.PacketEncoder.encode(PacketEncoder.java:48) [server-intermediary.jar:?]
at net.minecraft.network.PacketEncoder.encode(PacketEncoder.java:14) [server-intermediary.jar:?]
at io.netty.handler.codec.MessageToByteEncoder.write(MessageToByteEncoder.java:107) [netty-codec-4.1.77.Final.jar:?]
at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:717) [netty-transport-4.1.77.Final.jar:?]
at io.netty.channel.AbstractChannelHandlerContext.invokeWriteAndFlush(AbstractChannelHandlerContext.java:764) [netty-transport-4.1.77.Final.jar:?]
at io.netty.channel.AbstractChannelHandlerContext$WriteTask.run(AbstractChannelHandlerContext.java:1071) [netty-transport-4.1.77.Final.jar:?]
at io.netty.util.concurrent.AbstractEventExecutor.runTask(AbstractEventExecutor.java:174) [netty-common-4.1.77.Final.jar:?]
at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:167) [netty-common-4.1.77.Final.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:470) [netty-common-4.1.77.Final.jar:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:503) [netty-transport-4.1.77.Final.jar:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:995) [netty-common-4.1.77.Final.jar:?]
at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) [netty-common-4.1.77.Final.jar:?]
at java.lang.Thread.run(Thread.java:833) [?:?]
Oddly, when i left CC:Bridge on client side, and not in server, REI showed, and i was able to join the server.
To Reproduce
Steps to reproduce the behavior:
- Add cccbridge-mc1.19.2-fabric-v1.5.1.jar to Server and Client in AQM2 Modpack
- Join a locally hosted server, or dedicated server.
- REI Breaks.
Expected behavior
REI to work
Software (please complete the following information):
- Minecraft Version [e.g. 1.18.2]: 1.19.2
- Mod Version [e.g. 1.2.1]. cccbridge-mc1.19.2-fabric-v1.5.1.jar
- ModLoader [Forge / Fabric] fabric
Well now im getting the issue again even with CC:Bridged removed. I think there is another source of mod confliction here interacting with CC:Bridge added and something else. stay tuned will update.
can you show more of the logs?
Also, when does this happen? On server side? Or also on single player worlds? Or on startup on client/server?
Cccbridge does nothing within the REI API nor custom recipes.
I also can't see where cccbridge is involved in the given logs.
I will close this issue as I don't think that this mod causes this crash. Feel free to reopen this however, if you figured the opposite.
I get what you're saying and it makes no sense (the issue being solved once I removed it).
I ended up figuring out when Cc bridge, brewin and chewin,and create slice and dice are not in the pack, REI works everytime. I do not get a packet too big error. But when they are in, i do get the error.
Not sure how to chalk this up.