Some mod overwrites ModelPart render code such that Changed can't create a mixin.
cecnull1 opened this issue ยท 4 comments
QQ2024915-101215.mp4
org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @WrapWithCondition annotation on orCapture could not find any targets matching 'render(Lnet/minecraft/world/entity/LivingEntity;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V' in net.minecraft.client.renderer.entity.LivingEntityRenderer.
Would it be possible to prioritize the loading of this mod to solve this problem?
Or would reflecting on oculus or modifying the oculus code with mixin solve the problem?
The WrapWithCondition
mixin was replaced with Inject
mixins to prepare layers for visibility. 637d869