Player Head Position breaks if player is untransfured during transfur animation
Y1rd opened this issue ยท 8 comments
Is forcibly interrupting an animation with a command considered a bug?
Might be useful to fix because the same problem would happen if it was interrupted by something else...
I think we should think about whether it's a bug when the TF animation is interrupted by certain events?
That means there are other ways to interrupt the TF animation besides commands?
Probably, taking account of the many mods you can install. Better to fix it.
I'm thinking if the animation is interrupted would there be a bug other than having to re-TF? If not I'd suggest treating this as a game feature.
The vanilla player renderer does not set the head's z-rotation each frame. The animation can set the head's rotation, but doesn't reset it if the animation ends abruptly.