> #1056
cecnull1 opened this issue · 4 comments
Perhaps this should be revisited actually, due to the performance cost of constantly changing attributes.
Nor is it suitable. This kind of operation can be said to be redundant. I think for a mod that is going to get bigger and bigger in the future, use all these operations where they are really needed, rather than looping here...
This mechanism itself is a design mistake and can result in wasted performance (even if the impact is really small).
也不合适。这种可以说属于多余的运算。我认为对于一个未来体量会越来越大的mod,把这些运算都用到真正需要的地方,而不是在这里循环执行... 这种机制本身就是设计失误,会造成性能浪费(哪怕影响真的很小)。How do you think it should be set?
@gengyoubo 我认为用属性修饰符挺好的,能避免兼容性问题。
I think using attribute modifiers is quite good, as it can avoid compatibility issues.