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transfur visual progress bar not synced/showing with all players model on singleplayer, lan server and non lan server
Foxyas opened this issue ยท 15 comments
with all player model i mean by the models out of inventory and the hand model
Single Player test
singleplayer.test.mp4
No Lan Server test
no.lan.server.test.mp4
Lan Server test
lan.server.test.mp4
Doing a bit of testing, this happens if you have Rubidum (aka Sodium) installed (at least for me).
Most likely a rendering error/conflict due to how heavily Rubidum changes the rendering code.
I closed the issue because I don't think there is a way to fix this because it is a render change issue of a fps bost mod
I don't mean the live log, I mean the full .log file
@LtxProgrammer
with more quality
https://streamable.com/jwx61p
or
dev-test.video.1.1.mp4
I don't think there's any way to solve this so I'll close it when I get home ,now I need to leave
I'm gonna be honest, I have zero idea how this can happen. The inventory render, and the 3rd person render are built off of identical code. I can't even replicate this error. @Foxyas, if you're able to send the log (or steps to recreate), I could look into this error more.
It's probably from optifine, it's also causing errors with hair.
the tests performed in the video is
With rubidum
First test
Without any fps mod
second test
With optifine
third test