
Some blocks don't have integration with Presence Footsteps
Y1rd opened this issue ยท 5 comments
In order of appearance:
- Vent Wall
- White Latex Block
- Infuser
- Purifier
- Dark Latex Block
- Box Pile
- Vent Hatch
- Retinal Scanner
- Laser Emitter
- Lab Table
- Cardboard Box
- Iron Crate
- Lab Door
- Blue Lab Door
- Computer
- IV Rack
- Speaker
- Vent Fan
- Wolf Gas Canister
- Canned Peaches
- Latex Puddles (if you can walk on it long enough to hear it...)
Relevant Video:
changedbrokenfootsteps.mp4
After looking into this issue, it appears to be from Presence Footsteps being an over-engineered mod, and requiring mod developers to create their own block -> sound map, instead of determining sounds by block type. However, I will look into creating a block -> sound map for the Changed mod.
Actually, something just came to my mind @LtxProgrammer
Presence Footsteps has a option to change the "stance" from 2 legs to 4 legs. Making the footsteps sound as if you had 4 legs, obviously.
Unsure how easy or if possible, but this option could be perhaps changed by the mod whenever you become the fused knight transfer to 4 legs (because... you have 4 legs.)