Incorrect death message on absorption/replication
gengyoubo opened this issue · 13 comments
When in latex mode, doing an ABSORPTION and REPLICATION will result in a different death message.
518.mp4
For example, after the first death message I posted showed latex (yufeng) “黑胶御风”, the second death message showed player (Dev)
If the latex player TFs the player it should say “Player was TF'd by latex player”, not the player's form to show the death message “Player was TF'd by (player's current form)”.
如果 latex 玩家 TF 了玩家,则应该说“玩家被 latex 玩家 TF”,而不是玩家的形式来显示死亡消息“玩家被(玩家当前形式) TF”。
This video is when the player form is yufeng.
I apologize that my video didn't make sense to you, but I think you understand what I'm talking about, right? Do I need to give you an example?
I think I understand now. You're saying that the death message is tagged by the wrong entity.
Then in the new game feature (grabbing), whatever mode is switched shows the player's current form.