This is a preserved, ready-to-use build of a Charset feature I put in a lot of effort to ages ago, but never got satisfied enough with its gameplay. Many people have asked me for it.
This part of Charset adds a logic system which was supposed to replace and improve upon redstone's shortcomings, before I gave up on it and ported/rewrote Charset's old gates/wires as SimpleLogic instead...
While marked as alpha, it is very stable and server-efficient. Since 1.12.2 is in its twilight, any breaking changes will probably happen in 1.14+ Fabric, if at all. I'm curious about your input on this project!
The main reason it's still marked as Alpha is because SOME ASSEMBLY IS REQUIRED - it does not provide the gems necessary to craft the colored laser objects! You can either add your own recipes for them, or provide the following gemstones:
blue - "gemSapphire", "gemLapis" (vanilla has gemLapis)
green - "gemEmerald" (vanilla has gemEmerald)
cyan - "gemOpal"
red - "gemRuby"
purple - "gemAmethyst"
yellow - "gemAmber", "gemTopaz"
white - "gemQuartz" (vanilla has gemQuartz)
While the set of gemstones is sufficient to filter out all the other colors, it probably won't lead to fun gameplay if you do.
Features
- Laser-based logic system! Mirrors, reflectors, crystals, oh my!
- If CharsetPatches is installed, the system will accurately output redstone to existing machines, allowing you to replace redstone wire entirely! (Use sticky pistons for redstone input, for now - I never found a satisfactory solution here.)
- Plays very nicely with Quark's "pistons move tile entities" feature - see video.
- Projector system, allowing to show books and maps on large, flat surfaces!