Combat Enchantments[Fabric]

Combat Enchantments[Fabric]

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A fabric enchantments mod that adds a few enchants for swords, bows, crossbows, and armor. Balanced around both PVP and PVE. Feel free to leave any bug reports, suggestions, or feedback in the comments below or on the GitHub page!

Featuring:

- 12 Sword enchantments

- 8 Armor enchantments

- 7 Bow enchantments

- 5 Crossbow enchantments

- 2 Trident Enchantments

- Configuration file support (Config file located in config folder as cenchantsconfig.properties)

Final

Check the Github Wiki for in-depth explanations of enchantments

Sword enchantments

Aftershock - Enemies will be struck by an aftershock after being attacked

Combo - Hit enemies repeatedly in quick succession to strike them with lightning

Fervor - Hit enemies to gain increasing attacking speed(up to a cap)

Perception - Deal bonus damage based on experience level

exclusive with lethality 

 
Lethality - Deal bonus damage to enemies with more armor than you

- exclusive with perception

 Lifesteal - Steal hp from nearby enemies on hit

- short cooldown 

Inspire - Grant buffs to all nearby tamed animals after hitting an enemy

Inferno - light all nearby enemies in a circle on fire

- exclusive with fire aspect

Triumph - regain health and hunger for kills

- exclusive with rampage

Rampage - gain strength and speed, and temporarily apply weakness on hit for kills

- exclusive with Triumph

Dueling - knocks all nearby enemies in a circle away

Explode - Hit an enemy to explode, and die instantly

Armor Enchantments

Sorcery (all)- randomly gain (positive) status effects upon taking damage

- exclusive with shielding

Shielding (all)-gain absorption after not taking damage for a while

- exclusive with sorcery

Lifeline (chest) - gain absorption after falling below half hp

- absorption increases with number of nearby enemies

- 1 minute cooldown

Deflect (chest) - random chance to deflect arrows

Flame Walker (boots)-leave behind a flame trail for a few seconds after taking damage

Tremor (boots) - Deal damage and slow nearby enemies upon landing nearby

Vision (helmet) - Apply glowing effect to enemies that attack you

Curse of Darkness(helmet) - gain several buffs while in darkness, but burn in the light.

Bow Enchantments

Zap - Send out bolts of lightning that continually bounce to nearby enemies.

- exclusive with volley

Volley - Hit enemies to cause a volley of arrows to fall around the target

- exclusive with zap

Barrage - after hitting an enemy 3 times, shoot arrows instantaneously 

Knockup - launch enemies upwards upon hitting them

 - exclusive with punch, grab

Grab - launch enemies toward each other and slow them

- exclusive with knockup, punch 

Hunter - mark enemies for a few seconds, gain speed and jump boost for hitting marked enemies.

Rejuvenate - grant protective buffs to all nearby players and pets

Crossbow Enchantments

Hook - pull enemies towards you instead of knocking them back

Frost - apply freezing effect that damages and slows enemies

- exclusive with tranquilizer

Tranquilizer- after a brief delay, hit enemies are put to sleep

 - exclusive with Frost

Antiheal - prevent enemies from healing from all sources for 4 seconds

Bite - spawn angry wolves near the target enemy

Shield Enchantments

All shield enchants are disabled by default, because they can appear on any weapon in the enchantment table(and I cant figure out how to fix it)

Lightweight - reduce shield equip delay and shield disable time from axes

Steadfast - reduce damage taken from all directions and from all sources while blocking

Trident Enchantments

Snap of the Deep - summon evoker fangs under the target, depending on the weather

Inking - Gain a chance to inflict blinding on the target

- chance increases with level and the weather

More Coming soon - open to suggestions

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