CombatEdit

CombatEdit

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ItemsMixin will break compatibility with special tools from other mods

CammiePone opened this issue ยท 1 comments

commented

So a friend and I were taking a look at your code, and we noticed ItemsMixin was a bit... unsafe. It assumes all tools, even modded ones, never make their own custom class extending their desired tool class. The problem with that is that it will inherently break any mods, like Botania and Bewitchment, that need to make their own specialized tool classes.

commented

Should be fixed in version 1.3.0 (https://github.com/rizecookey/CombatEdit/releases/tag/v1.3.0-1.16) (see bc42076).
Thank you for reporting this!