
Issues
- 1
Gamerule for 1.8 pvp on/off
#6 opened by TechPro424 - 1
1.20?
#11 opened by daniil2327 - 1
1.18
#7 opened by cootshk - 2
Incompatible with Carpet
#8 opened by lostallmymoney - 0
Doesn't Work With Custom Weapons
#9 opened by sabs-shep886 - 2
Sword Blocking + Sound Options
#10 opened by Navoei - 3
<Suggestion> Make the damage values more accurate to 1.8, and add option to have punching sound and sweeping attack sound.
#12 opened by DanielMC101 - 2
1.20.6 port?
#13 opened by DanielMC101 - 2
When going into a world that was created without combatedit mod, it just has hand cooldown.
#14 opened by DanielMC101 - 1
installing this mod on server, it shows hand cooldown.
#15 opened by DanielMC101 - 6
<Suggestion> 1.21 port
#16 opened by DanielMC101 - 1
Joining player through LAN makes the weapon stats have attack speed, and display the default damage values.
#17 opened by DanielMC101 - 2
Config doesn't work on mod menu
#18 opened by DanielMC101 - 3
Crashes with Legacy4J mod when creating, or loading a world.
#19 opened by DanielMC101 - 4
(Bug) Adding Sharpness to weapons doesn't really change the displayed old blue tooltip
#21 opened by DanielMC101 - 3
<Suggestion> Add an option to config to make the tooltips look like from Legacy Console Edition.
#20 opened by DanielMC101 - 2
<Suggestion> Add option to remove the "When on main hand", "When on body", etc.
#22 opened by DanielMC101 - 2
<Suggestion> 1.21.4 port?
#23 opened by DanielMC101 - 1
<Suggestions> Port to different modloaders and 1.20.1 version
#24 opened by DanielMC101 - 1
When client side?
#25 opened by HierarchyMan - 1
ItemsMixin will break compatibility with special tools from other mods
#1 opened by CammiePone - 1
CombatEdit raises the attack damage of SwordItem if lowered with a custom class
#2 opened by CammiePone - 1
Modded weapons that don't use a vanilla class have their attack damage set to 1
#3 opened by MoriyaShiine - 1
Incompatible with DamageTilt
#4 opened by riolubruh - 1
BetterEnd incompatibility
#5 opened by theo2745271