Endless server-like lag when entering an empty machine (Singleplayer world)
Ciberbago opened this issue ยท 2 comments
Compact Machines version: 1.12.2-3.0.8-b200
(idk if it is a beta version but in the last version happened too)
Modpack: Enigmatica 2 Expert
Forge version: 14.23.3.2673
I am not using Optifine: Without optifine
Link to Crashlog: I can't upload a log because the game does not crash, it stays there forever.
But with the minecraft log console says this:
14:35:22 | FML | Server thread | warn | CoFH World loaded a new chunk [129, -4] in dimension 0 (overworld) while populating chunk [129, -3], causing cascading worldgen lag. |
---|---|---|---|---|
14:35:22 | FML | Server thread | warn | Please report this to the mod's issue tracker. This log can be disabled in the Forge config. |
14:35:27 | net.minecraft.server.MinecraftServer | Server thread | warn | Can't keep up! Did the system time change, or is the server overloaded? Running 11922ms behind, skipping 238 tick(s) |
Screenshot (if possible): https://imgur.com/a/j9kwDL5
Description of the problem including expected versus actual behavior: I have 2 compact machines of maximum size. With garden cloches and other with only a pulverizer and a furnace. When I tried to do the 3rd one I entered into it and the game lags forever, like in a server (is a singleplayer world). I tried to reproduce this bug in creative but in other world does not happen. I don't know why but if I turn the render distance to 2 chunks before entering the bugged machine it works normally. And no, my pc is not a potato (i5-6600, 16gb ram with 8gb dedicated to mc, gtx 1050ti). On top of this post I put the log from minecraft console with the warning.
Steps to reproduce: As a said the steps are:
Playing a normal SP world, make 3 machines, the third one empty, when you enter it lags.
I guess this is a compatibility issue with some other mod in the pack. I can not reproduce this with Compact Machines alone. No idea which one though. Guesses?
This is actually a duplicate of #316 and a Ice and Fire Mod issue.