Compact Machines

Compact Machines

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Spectator mode boots me out of the dimension

katubug opened this issue ยท 2 comments

commented

Compact Machines version: compactmachines3-1.12.2-3.0.18-b278
Forge version: forge-1.12.2-14.23.5.2838-universal
I am not using Optifine: Correct.

Description of the problem including expected versus actual behavior:
So, I'm a server admin. I've been troubleshooting lag issues using LagGoggles, which has a function that teleports you directly to a specified Tile Entity. Unfortunately, this usually teleports you into blocks, because TEs are usually machines connected to pipes. And, usually, these are against the walls of the player's Compact Machines, which leaves me trapped.

Since I can't move, I don't know which coordinates to /tp to safely, and I don't want to break any blocks to free myself, as it might disrupt someone's setup that I don't know how to replace correctly. So I've attempted to use /gamemode spectator to get unstuck and take a look at the TE in question, but this boots me out of the dimension to my last overworld location.

I'm assuming this is a side effect of this config option?

  # Block players from leaving the Compact Machine they should currently be in [default: true]
    B:keepPlayersInside=true

But if that's the case, is there a way to allow only ops to bypass this, rather than setting it to false for everyone? I still want to ensure that my players don't accidentally glitch outside their machines and fall to their death.

Thanks for your time!

commented

I have confirmed that setting that config to false allows spectator mode. I'm glad there's a workaround, but ideally I'd still like to have different permissions for server ops, if that's possible.

commented

Should be able to be resolved with #439, will close this when that gets merged