[1.16.5] Teleporting to a Compact Machine traps the player there
NielsPilgaard opened this issue ยท 4 comments
Relayed from: EnigmaticaModpacks/Enigmatica6#1953
Description of the problem including expected versus actual behavior:
The player who reported this issue used the command /sethome
inside his Compact Machine to be able to teleport to it. When he teleported to it and attempted to leave using his Personal Shrinking Device, it wouldn't teleport him out.
I understand that the Personal Shrinking Device has no way of knowing where to teleport you, so I guess this is more of a PSA than a bug report.
Bonus info: /sethome
is from the mod FTB Essentials
Mod and Forge Versions
Mod Version: 4.0.0 beta 2
Forge version: 1.16.5 - 36.1.0
Steps to reproduce:
- Step 1
- Step 2
- Step 3
I'm conflicted on this. On one hand, I'm wanting to close this as it's definitely not an issue with CM4 itself. On the other hand, I'm tempted to add a config option and make it so if the player is not supposed to be in a machine and they do this, it'll kick the player out and whack them with a bunch of damage.
I'm conflicted on this. On one hand, I'm wanting to close this as it's definitely not an issue with CM4 itself. On the other hand, I'm tempted to add a config option and make it so if the player is not supposed to be in a machine and they do this, it'll kick the player out and whack them with a bunch of damage.
Kick player out to where?
I like the idea though. Maybe if not set, the default is to just print a message like "How did you even get in here?!"
I'd use the safe spawn mechanic that beds and respawn anchors use, if the boot-players-out-of-machines option was on.