Compact Machines

Compact Machines

65M Downloads

Disconnected Tunnel Blocks

robotgryphon opened this issue ยท 3 comments

commented

As a player, it'd be nice to be able to leave all your tunnels in place when a machine is broken or moved by another mod, such as Create or Carry On. Adding a disconnected tunnel block would allow the tunnels to maintain temporary state and placement until a machine is placed back down again in a new position.

To Do List:

  • Create a new block, Disconnected Tunnel
  • New graph node type for disconnected tunnels to connect to, with a unique id (UID) for querying
  • Ensure that when machines with connected tunnels break, the connected tunnels change to point to the new temp node
  • Ensure that when a machine with a UID on it is placed, the tunnel graph is queried and disconnected tunnels are reconnected
commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.