CraftPresence
Completely customize the way others see you play Minecraft via Discord's Rich Presence API & the DiscordIPC API by jagrosh!
Port Notes
- Some versions of CraftPresence for Minecraft 1.14.x and above require the FabricMC ModLoader
- Some versions of CraftPresence for Minecraft 1.13.x require the Rift ModLoader
- Versions of CraftPresence for Minecraft 1.1.0 and below require Risugami's ModLoader
Features
In addition to having the ability to change your discord status from "Playing Minecraft", This mod offers plenty of customization options to specify entirely how others see you play. From having your current biome show up, to which dimension your in, as well as which server you're in, and more. The customization possibilities are limitless, with the only real limit being how creative you customize your display.
Launcher and Pack Integration Support
CraftPresence will detect whether your Launch Directory contains:
- A valid Twitch/Overwolf/Curse/GDLauncher Manifest (manifest.json, minecraftinstance.json)
- A MultiMC Instance (instance.cfg)
- A MCUpdater Instance (instance.json)
- A Technic installedPacks File (installedPacks)
If using any of these launchers, it'll put the packs name in your display as well as show its icon (when not in a server).
Note: In v1.6.0 and above, it'll instead parse the Pack's name into the &PACK&
placeholder, that you can configure for
usage in the RPC
As an example, this is how the mod will convert a pack's name to an iconKey:
Example: All the Mods 7
would parse as allthemods7
Note: MultiMC natively has an Icon Key Property that is used instead of converting from the Pack's Display Name
Commands
CraftPresence currently offers the following Commands:
Keep in mind the following:
- Commands must be prefixed by either
/craftpresence
or/cp
- In v1.5.0 and above, these commands are only usable via the Commands Gui, found within the Config Gui
/cp view
- Help command to display the commands available to view and control a variety of display data/cp reload
- Reloads mod data (In v1.4.8 and Above, this forces a Tick Event)/cp reboot
- Reboots the RPC/cp shutdown
- Shutdown the RPC (Can be turned on from/cp reboot
)/cp request
- View Join Request Info/cp view currentData
- Displays your Current RPC Data, in text form/cp view assets (custom | all)
- Displays all asset icon keys available to you/cp view dimensions
- Displays all Dimension Names available for use, requiresShow Current Dimension
to be enabled/cp view biomes
- Displays all Biome Names available for use, requiresShow Current Biome
to be enabled/cp view servers
- Displays all Server Addresses available for use, requiresShow Game State
to be enabled/cp view screens
- Displays all Gui Names available for use, if Per-Gui is enabled/cp view items
- Displays all Item Names available for use, if Per-Item is enabled/cp view entities
- Displays all Entity Names available for use, if Per-Entity is enabled/cp (help | ?)
- Help Command to display the above commands and these explanations
KeyBinds
CraftPresence currently contains the following KeyBinds:
Notes:
- In v1.5.5 up to v1.8.0, KeyBinds are now customized in the Accessibility Settings in the Config Gui, and not the normal controls menu
- In v1.8.0 and above, KeyBinds can now be customized in either the dedicated menu in the Config Gui or the normal control menu on applicable versions
Open Config Gui
- KeyBind to open the CraftPresence Config Gui (Default: GRAVE/TILDE Key)
Placeholders
In some configuration areas, CraftPresence provides some placeholders to make things easier:
Keep in mind the following:
- In v1.6.0 and above, you can now define where in the Rich Presence the messages should go
- Placeholders are not case-sensitive, but should be entered lowercase to prevent issues with recognizing them on v1.5.x and below
- As of v1.6.8, you can now also use minified versions of placeholders, which are trimmed down to a length of 4;
&DIM&
and&DIMENSION&
are the same in this case - As of v1.9.0, you can now use the inner-placeholders of modules in a sub-argument format, such as
&SERVER:IP&
, to allow using a module's placeholders in multiple areas without the global placeholder
Global Placeholders
These placeholders are used in the Presence Settings
menu within the Config Gui.
-
&MAINMENU&
- The message to display whilst in the main menu.- See
Status Messages::Main Menu Message
for more info.
- See
-
&PACK&
- The message to display whilst using a valid modpack.- See
Status Messages::Modpack Message
for more info.
- See
-
&DIMENSION&
- The Dimension Message, if in use.- See
Dimension Messages
for more info.
- See
-
&BIOME&
- The Biome Message, if in use.- See
Biome Messages
for more info.
- See
-
&SERVER&
- The Server/SinglePlayer Message, if in use.- See
Server Messages
(OrStatus Messages::Singleplayer Game Message
) for more info.
- See
-
&SCREEN&
- The Gui Screen Message, if in use.- See
Advanced Settings::Gui Messages
for more info.
- See
-
&TILEENTITY&
- The TileEntity (Block/Item) Message, if in use.- See
Advanced Settings::Item Messages
for more info.
- See
-
&TARGETENTITY&
- The Targeted Entity Message, if in use.- See
Advanced Settings::Entity Target Messages
for more info.
- See
-
&RIDINGENTITY&
- The Riding Entity Message, if in use.- See
Advanced Settings::Entity Riding Messages
for more info.
- See
General Placeholders
As these placeholders are global, they can be set in any of the RPC fields within Presence Settings
as well as
anywhere else in the config, without needing any extra formatting.
They can also be customized at a deeper level via their sub-placeholders, where applicable.
&BRAND&
- The minecraft branding label, displayed as interpreted by minecraft.&MCVERSION&
- The minecraft version, displayed as interpreted by minecraft.-
&IGN&
- The non-world player info message.- See
Status Messages::Player Outer Info
for more info.
- See
-
&MODS&
- The message to display with your mod count.- See
Status Messages::Mods Placeholder
for more info.
- See
Biome Placeholders
These placeholders translate to the &BIOME&
Global Placeholder in the Presence Settings
menu within the Config Gui.
You can configure these Sub-Placeholders throughout the Biome Messages
area of the Config Gui.
If you wish to use these placeholders on their own, you can do so via the &BIOME:[placeholderName]&
format.
Example: &BIOME:BIOME&
== &BIOME&
&BIOME&
- The Current Biome Name&ICON&
- The Default Biome Icon Name
Dimension Placeholders
These placeholders translate to the &DIMENSION&
Global Placeholder in the Presence Settings
menu within the Config
Gui.
You can configure these Sub-Placeholders throughout the Dimension Messages
area of the Config Gui.
If you wish to use these placeholders on their own, you can do so via the &DIMENSION:[placeholderName]&
format.
Example: &DIMENSION:DIMENSION&
== &DIMENSION&
&DIMENSION&
- The Current Dimension Name&ICON&
- The Default Dimension Icon Name
Server/LAN Message Placeholders
These placeholders translate to the &SERVER&
Global Placeholder in the Presence Settings
menu within the Config Gui.
You can configure these Sub-Placeholders throughout the Server Messages
area of the Config Gui.
If you wish to use these placeholders on their own, you can do so via the &SERVER:[placeholderName]&
format.
Example: &SERVER:IP&
== &IP&
-
&PLAYERINFO&
- Your in-world player info message- See
Status Messages::Player Inner Info
for more info.
- See
-
&WORLDINFO&
- Your in-world game info message- See
Status Messages::World Data Placeholder
for more info.
- See
&IP&
- The Current Server IP Address&NAME&
- The Current Server Name&MOTD&
- The Current Server MOTD (Message of The Day)-
&PLAYERS&
- The Current Player Count(10 / 100 Players)
- See
Status Messages::Player List Placeholder
for more info.
- See
&ICON&
- The Default Server Icon Name
Server Player List Placeholders
These placeholders translate to the &PLAYERS&
Placeholder from the Server Settings
menu within the Config Gui.
You can configure these Sub-Placeholders within the Status Messages::Player List Placeholder
setting.
If you wish to use these placeholders on their own, you can do so via the &SERVER:PLAYERS:[placeholderName]&
format.
Example: &SERVER:PLAYERS:CURRENT&
== &CURRENT&
&CURRENT&
- Current player count&MAX&
- Maximum player count
Singleplayer Placeholders
These placeholders translate to the &SERVER&
Global Placeholder in the Presence Settings
menu within the Config Gui.
You can configure these Sub-Placeholders within the Status Messages::Singleplayer Message
setting.
If you wish to use these placeholders on their own, you can do so via the &SERVER:[placeholderName]&
format.
Example: &SERVER:IP&
== &IP&
-
&PLAYERINFO&
- Your in-world player info message- See
Status Messages::Player Inner Info
for more info.
- See
-
&WORLDINFO&
- Your in-world game info message- See
Status Messages::World Data Placeholder
for more info.
- See
Outer Player Info Placeholders
These placeholders translate to the &IGN&
Placeholder from the Presence Settings
menu within the Config Gui.
You can configure these Sub-Placeholders within the Status Messages::Player Outer Info
setting.
If you wish to use these placeholders on their own, you can do so via the &IGN:[placeholderName]&
format.
Example: &IGN:NAME&
== &NAME&
&NAME&
- Your username&UUID&
- Your UUID (Trimmed Format)&UUID_FULL&
- Your UUID (Full Format, if valid UUID)
Inner Player Info Placeholders
These placeholders translate to the &PLAYERINFO&
Placeholder from the Server Settings
menu (
Or Status Messages::Singleplayer Game Message
) within the Config Gui.
You can configure these Sub-Placeholders within the Status Messages::Player Inner Info
setting.
If you wish to use these placeholders on their own, you can do so via the &SERVER:PLAYERINFO:[placeholderName]&
format.
Example: &SERVER:PLAYERINFO:COORDS&
== &COORDS&
-
&COORDS&
- The player's coordinate placeholder message- See
Status Messages:Player Coordinate Placeholder
for more info.
- See
-
&HEALTH&
- The player's health placeholder message- See
Status Messages:Player Health Placeholder
for more info.
- See
Player Coordinate Placeholders
These placeholders translate to the &COORDS&
Placeholder from the Player Coordinate Placeholder
setting within the
Config Gui.
If you wish to use these placeholders on their own, you can do so via the &SERVER:PLAYERINFO:COORDS:[placeholderName]&
format.
Example: &SERVER:PLAYERINFO:COORDS:xPosition&
== &xPosition&
&xPosition&
- Your current in-game X position&yPosition&
- Your current in-game Y position&zPosition&
- Your current in-game Z position
Player Health Placeholders
These placeholders translate to the &HEALTH&
Placeholder from the Player Health Placeholder
setting within the
Config Gui.
If you wish to use these placeholders on their own, you can do so via the &SERVER:PLAYERINFO:HEALTH:[placeholderName]&
format.
Example: &SERVER:PLAYERINFO:HEALTH:CURRENT&
== &CURRENT&
&CURRENT&
- Your current in-game health&MAX&
- Your current in-game maximum health
World Info Placeholders
These placeholders translate to the &WORLDINFO&
Placeholder from the Server Settings
menu (
Or Status Messages::Singleplayer Game Message
) within the Config Gui.
You can configure these Sub-Placeholders within the Status Messages::World Data Placeholder
setting.
If you wish to use these placeholders on their own, you can do so via the &SERVER:WORLDINFO:[placeholderName]&
format.
Example: &SERVER:WORLDINFO:DIFFICULTY&
== &DIFFICULTY&
&DIFFICULTY&
- The current world's difficulty&WORLDNAME&
- The name of the current world&WORLDTIME&
- The current world's in-game time&WORLDDAY&
- The current world's in-game day count
Gui Placeholders
These placeholders translate to the &SCREEN&
Global Placeholder in the Presence Settings
menu within the Config Gui.
You can configure these Sub-Placeholders throughout the Advanced Settings::Gui Messages
area of the Config Gui.
If you wish to use these placeholders on their own, you can do so via the &SCREEN:[placeholderName]&
format.
Example: &SCREEN:SCREEN&
== &SCREEN&
&SCREEN&
- The Current Gui Screen Name (SupportsContainer
andScreen
type interfaces)&CLASS&
- The Current Gui Class Name (Ex: Thexxx
part ofnet.minecraft.xxx
)
Item Placeholders
These placeholders translate to the &TILEENTITY&
Global Placeholder in the Presence Settings
menu within the Config
Gui.
You can configure these Sub-Placeholders throughout the Advanced Settings::Item Messages
area of the Config Gui.
&MAIN&
- The Current Item your Main Hand is Holding&OFFHAND&
- The Current Item your Off Hand is Holding&HELMET&
- The Current Helmet Armor Piece you have Equipped&CHEST&
- The Current Chest Armor Piece you have Equipped&LEGS&
- The Current Leggings Armor Piece you have Equipped&BOOTS&
- The Current Boots Armor Piece you have Equipped
Entity Placeholders
These placeholders translate to the &TARGETENTITY&
and &RIDINGENTITY&
Global Placeholder in
the Presence Settings
menu within the Config Gui.
You can configure these Sub-Placeholders throughout the Advanced Settings::Entity [Target,Riding] Messages
area of the Config Gui.
If you wish to use these placeholders on their own, you can do so via
the &[TARGETENTITY|RIDINGENTITY]:[placeholderName]&
format.
Example: &[TARGETENTITY|RIDINGENTITY]:ENTITY&
== &ENTITY&
&ENTITY&
- The Entity Name
Additionally, these sub placeholders support nbt data, where in this case the Entity's nbt data is parsed into sub-placeholders (Outlined in Tooltips)
Versions of CraftPresence
Beginning in v1.5.2, CraftPresence is now split into different editions, based on the Minecraft Version you use it in:
-
Legacy Version (Minecraft 1.2.5 and Below):
- Server Support is unavailable in 1.2.5 and Below (Only SinglePlayer will work with showGameStatus enabled)
- Minecraft 1.1.0 and below may not work on Forge, and may require a Modified Minecraft Jar with Risugami's ModLoader + ModLoaderMP
- Alpha 1.1.2_01 has its Dimension and Biome Modules disabled, since the logic for that was not present in the game until a1.2.x
Support for issues related to Vanilla code, Forge, or older/deprecated ModLoaders is extremely limited
Disclaimers & Additional Info
Minecraft Object Obfuscation
Due to obfuscation in Minecraft, some of Minecraft Objects such as Screens, Dimensions, or Servers must be opened once in the session to be separately customized.
This has been resolved in v1.8.12 for MC 1.12.x and below, due to newer Translation Logic, but some issues may still be present.
Icon Requesting
Not seeing an Icon you like or have a suggestion for an Icon to add/modify on the default Client ID?
If so, you can make a request on my Issue Tracker, with the following requirements:
-
If adding an Icon from a dimension, specify the Mod's link that the dimension derives from
- This is because specific Icon IDs must be used, which can be found by the mod or from checking your Logs/Chat after entering the dimension as CraftPresence will tell you the ID expected
-
An Icon of size between
512x512
and1024x1024
to be used (Either minimum or recommended size for best quality)- Icons between these sizes can be used, but may not give a great final quality
-
If requesting an icon to be modified or removed from the Default Client ID, please specify a reason why
- Mostly just so it can be logged why it was changed for future reference
Additionally, you can also create your own Set of Icons by following this guide
Support
Need some assistance with one of my mods or wish to provide feedback?
I can be contacted via the following methods:
Additionally, codebase documentation for this mod is available here with further guides available on the wiki
Licensing
This Mod is under the MIT License as well as the Apache 2.0 License
This project makes usage of the following dependencies internally:
- DiscordIPC API by jagrosh
- Google's Guava Api by Google
- Java Native Access (JNA) API on v1.5.x and Below
Discord Terms of Service
As with other RPC Mods, this Mod uses your in-game data to send display information to a 3rd party service (In this Case, Discord).
The terms of service relating to Creating a Discord ID for icons can be found here
The terms of service for using Discord as a service can additionally be located here