CravenCraft's Bloody Bits

CravenCraft's Bloody Bits

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Bloody Bits

Have you ever wanted a blood & gore mod that's more than just particle effects?

Do you want blood that spatters to walls, floors, and ceilings?

Do you want to have visual feedback for the damage that you're doing to enemies?

Then this is the mod for you! Out of the box this mod comes with several features such as:

Custom Colors

An entity will leave different colored blood spatters depending on its defined blood color. Out of the box all entities will default to a red color (this includes most modded entities as well), but any entity can be configured to have any blood type. In the mod's config there will be some default overrides such as spider blood being green and enderman blood being purple. 

blood_spatters

Spatter Sliding

Blood spatters will slowly slide down when on a wall.

spatter_slide

Dripping

When blood spatters on the ceiling it will begin to drip.

blood_drip

Washing Away

When a blood spatter comes into contact with water (rain or a body of water) it will wash away. rain_wash

water_wash

Entity Damage

Entities now display damage in the form of texturing based on their blood types. I've implemented this in a way where it should support almost all modded entities as well! If a modded entity does not display textured damage, then it's likely that it either uses multiple texture atlases or a different method of rendering (which makes the Epic Fight Mod currently incompatible with this feature as of now).

Mobs With Blood

spider_damagepillager_damage

Mobs Without Blood

Mobs that don't bleed will instead crumble away by removing pixels from the model. This includes mobs such as the skeleton and wither skeleton out of the box, but others can also be added to a list in the Common Config.

broken_skeleton