Issues
- 2
[1.19.2, Forge] Fluids show up as fluid_type.unregistered_sadface in JEI/REI
#345 opened by Evan555alpha - 1
Crash log
#318 opened by R686X - 2
Create big cannon 5.2 incompatible with VS (1.18.2)
#316 opened by Taskinov1 - 4
[Feature] Additional cannon mounting options
#310 opened by luca-esse - 1
Create Big Cannon requiring UNEXISTING mods
#300 opened by MrDesigner-Official - 3
Planned Method for 0.5.1 Compattibility:
#298 opened by BraveCaperCat2 - 4
Ammo box config not working correctly
#276 opened by glougloudu77 - 7
crashes because it says it needs flywheel 0.6.9 but that doesn't exit??
#255 opened by MRwhineglass - 1
Game Crash
#254 opened by JoshuaMiner37 - 3
Mod createbigcannons requires flywheel 0.6.8 or above, and below 0.6.9 Currently, flywheel is 0.6.9-101
#253 opened by breadlol64 - 1
I can't read this
#249 opened by danielJin100 - 8
1.19.2 fabric server crash
#245 opened by booa12 - 3
Failure to load correctly
#237 opened by HowardTaft69 - 3
Construction of a cannon causes game to crash. [1.18.2] [fabric] [crash]
#236 opened by BraveCaperCat2 - 1
null
#232 opened by yolobroooooo - 1
null thingy
#231 opened by yolobroooooo - 1
null thingu
#230 opened by yolobroooooo - 3
A Max-sized Cannon Builder Won't React to Redstone Signal for Changing Its State When Fully Extended
#222 opened by para-dichloro-benzene - 4
Incompatibility w/ Create 0.5.1
#221 opened by kawaiicakes - 4
Mod crashing on startup
#220 opened by Egorkuz211 - 2
[1.19.2][Crash] Failed to create player model for default
#218 opened by coco875 - 2
Confused about Fabric
#213 opened by ThatBlockyPenguin - 1
[Fabric 1.19.2] Crash on startup
#211 opened by xllifi - 1
autocannon carriage crashes
#203 opened by Sten89 - 1
[CRASH] CBC crashes with Valkyrien Skies v2.1.0 (beta 11)
#195 opened by DaRealSparky - 4
Please make CBC launch with VS2 Beta 11
#192 opened by NullHarp - 0
Port datagen to 1.19.2
#181 opened by realRobotix - 0
QF breech loading ponders
#180 opened by rbasamoyai - 1
Muzzleloading ponders
#179 opened by rbasamoyai - 1
Moving cannons around ponder
#178 opened by rbasamoyai - 0
QF breech conversion ponders
#177 opened by rbasamoyai - 2
Autocannon emptying shells but not firing
#176 opened by Drewdaddy07 - 3
Not compatible with REI
#174 opened by wellcoming - 4
When adding new boring recipes, borable block in JEI doesn't face the right way
#173 opened by saltyseadoggo - 2
Unbored cannon parts can be drilled through their side
#172 opened by saltyseadoggo - 1
Autocannon bullets do not line up with barrel
#167 opened by Delamox - 1
make cannons turnable by the mechanical bearings
#163 opened by RGBable - 0
make cannons turnable by mechanical bearings
#162 opened by RGBable - 1
[UX&Balance] Add Proper Shells to Big Cannons
#161 opened by minMaximilian - 1
how to install mod with fluid shot and works with 0.5.0 patch h
#159 opened by hello134267 - 1
Cannon length is not greater than two
#158 opened by GPorubanTKK - 1
Cannon components over 1 block in size can be walked through
#155 opened by cakeGit - 1
Version 1.19.2
#145 opened by Kvass134 - 3
It should work with the latest version of flyheel.
#144 opened by miku1881 - 1
something doesn't work when using with another mod
#143 opened by EnderLiam1072 - 1
Pls make 1.19.2 vetsion
#141 opened by ENTY320 - 0
do this
#138 opened by ENTY320 - 1
create big cannons and create needs flywheel but its different versions
#136 opened by arbentman106 - 1
I dont know how to intergrate this with the original create mod
#135 opened by arbentman106 - 1
Incompatible with latest flywheel version
#133 opened by zarthu