Destroy: Chemistry and Carnage

Destroy: Chemistry and Carnage

71 Downloads

Custom cooled distillation recipes don't work

TheRedCrafter344 opened this issue ยท 5 comments

commented

It probably doesn't even make sense realistically for a cooled distillation recipe to exist, but I was making a modpack and it would be pretty convenient for such a thing to exist, as I was trying to add some custom recipes to integrate this mod with TFMG.

commented

@TheRedCrafter344 What doesn't work? Does trying to load a recipe with a cooled requirement give an error, or does the recipe work even without cooling, or does it not work with cooling? Or something else? Thanks!

commented

@petrolpark The recipe loads properly but does not happen in game. The same recipe without the cooling requirement worked fine.

commented

@TheRedCrafter344 I'm able to make it work. Can I see the recipe and setup you're using to test it?

commented

event.custom({ type: 'destroy:distillation', heatRequirement: 'cooled', ingredients: [ { fluid: 'kubejs:petroleum_gas', amount: 180 } ], results: [ { fluid: 'tfmg:lpg', amount: 20 } ] })

is the kubejs code for the recipe

It displayed properly in JEI.

Setup was just the custom liquid being pumped into the reboiler of a 2-high bubble cap column with an active refrigerstraytor under it. The reboiler displayed at 0C so it was being cooled.

commented

@TheRedCrafter344 can I see the json file it generated?